Michael Forbes

Designer | Producer | Programmer

Other Projects

Gemini

Designer (Content, Systems, Level, UX/UI, Technical Design)

Genre: 3-D Action arena brawler
Team: 2 Designers, 1 Programmer
Duration: 15 Weeks
Engine: Unreal Engine 5.4

GRoMANCER

Designer (UX/UI and Systems Design)/Co-Producer

Genre: 3-D Automation Dating-Sim
Team: 4 Designers, 7 Programmers, 7 Artist, 1 Audio
Duration: 30 Weeks
Engine: Unreal 5.4

.EXECalibur

Designer (UX and Systems Design)/Producer

Genre: 3-D Boom-Shooter
Team: 5 Designers
Duration: 5 Weeks
Engine: Unity 2022

Labyrinthine Dread

Freshman game project
Content/Tech Lead

Genre: 2-D Top-Down Horror
Team: 3 Designers
Duration: 15 Weeks
Engine: Unity 2022

About Me

I am a game design student perusing my Bachelor's of Arts in Game Design. My focus is on systems and user experience design, as well as production. I also have a background in computer programming. I am an Eagle Scout and served as Lodge Chief for Nisqually Lodge #155.

Contact Me

Want to know more about any of my projects or about me?