Labyrinthine Dread

Freshman Game Project

2-D Top Down Horror

Content/Tech Lead

About the project and team

Genre: 2-D Top-Down Horror
Team: 3 Designers
Duration: 15 Weeks
Engine: Unity 2022

Labyrinthine Dread is a top down 2-D horror game where the player must escape their laboratory while managing the fuel in their lantern.

My contributions

  • Created enemy AI in C# using a state machine including, roaming, fleeing, and chasing behaviors.

  • Composed all music within the game, and led a recording session with a live pianist for the credits theme.

  • Led the team in completing technical, gameplay, and asset requirements to publish the game to Steam.