Gemini

3-D Arena Action Brawler

Designer
(Content, Systems, Level, UX/UI, Technical Design)

About the project and team

Genre: 3-D Action arena brawler
Team: 2 Designers, 1 Programmer
Duration: 15 Weeks
Engine: Unreal Engine 5.4

My contributions

I served as a part time helper for the first 10 weeks of the project, with my main contribution in that time frame being the character controller being based on one that I had created before hand for a personal project. During the 10th week of production I came in and created the level for the game as well as helped with updating the UI, and updating the enemies’ AI and spawning behavior focusing on creating engaging gameplay but still having each run be different.