Gemini

3-D Arena Action Brawler

Designer

About the project and team

Team Size: 3
Engine: Unreal 5
Project Duration: 15 Weeks

Gemini is a 3-D action combat game where players must fight waves of enemies in an arena to achieve the highest score possible.

The team was made up of one programmer, and two designers. Who worked on the project for 15 weeks

My contributions

I served as a part time helper for the first 10 weeks of the project, with my main contribution in that time frame being the character controller being based on one that I had created before hand for a personal project. During the 10th week of production I came in and created the level for the game as well as helped with updating the UI, and updating the enemies’ AI and spawning behavior focusing on creating engaging gameplay but still having each run be different.